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Brief
To design and implement a 2-dimensional graphics application.

2D graphics application
The 2D graphics application, implemented in JBuilder, put a scene into data structures. The scene consisted of five 2-dimensional objects of different shapes and sizes.

The objects were arranged into a 2D scene by using modelling transformations to put together a scene of a house. The scene was displayed after modelling transformations were applied to each of the objects.

No proprietary or public-domain 2D graphics software was used to implement the application.

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