2D
graphics application
The 2D graphics application, implemented
in JBuilder, put a scene into data structures. The scene consisted
of five 2-dimensional objects of different shapes and sizes.
The
objects were arranged into a 2D scene by using modelling transformations
to put together a scene of a house. The scene was displayed
after modelling transformations were applied to each of the
objects.
No
proprietary or public-domain 2D graphics software was used
to implement the application.